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A melee character with sword and shield eternally fights a ranged enemy.
Combat is the process of fighting enemies. As the Player has no inherent abilities, their combat effectiveness depends on their weapons, armor, and shield.
Combat in Starbound is designed to require strategy rather than button mashing. Shielding against an enemy attack allows for a powerful counter-attack. Damage taken while blocking will turn into white "recoverable" health, that can be regained after battle.
- ↑ http://playstarbound.com/combat-part-1-shields/