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Dungeon

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A pre-release screenshot of a Dungeon room.

A Dungeon in is a special location on a . Each dungeon is with randomized layout, loot, and enemies. Special types of dungeon include temples and crypts.

[] Generation

One possible Dungeon template image to guide Dungeon generation.

Each room in a dungeon is created based on a template image, selected from a set of several hundred variations. The pixels in this template image restrict what type of block should be created in a given location; possible restrictions include:

Accepted blocks Pixel colour
Any pink
Sky black
-specific grey
Room connection blue

The game engine generates corridors between these various rooms to create a unique dungeon layout, and fills the dungeon with loot and monster spawns.

[] References