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A Dungeon in Starbound is a special structure on a planet. Each dungeon is procedurally generated with randomized layout, loot, and enemies. Note that the discovery of dungeons is constantly ongoing, and will be noted as more information is found.
Dungeons are sectioned off into different rooms, and corridors, and with each room made of a single of image. Each pixel in a template image directs the placement of blocks, objects, spawn points, connection points, etc upon planet generation.
The engine then intelligently joins the rooms together to produce dungeon designs. It places monster spawns and chests in random locations inside the generated dungeon. The engine is also capable of randomizing what a single pixel means, so one room could appear in different ways.
The pixel colors tell the engine what to place when generating a dungeon, such as placing air or connecting two rooms together.
|Accepted blocks||Pixel colour|
On some planets, there may be tombs or small places that seem unnatural to the local surroundings, typically located deep underground. Most likely these micro dungeons feature breakable pots and unique decoration items, but also can include High-Tech Chests or normal Chests.
Specific Dungeons With Information
|Apex Chamber||Apex Laboratory|
|Avian Airship||Avian Tomb||Avian Tower|
|Glitch Castle||Infected Laboratory||Noble's House|
|USCM Marine Facility||USCM Penal Colony|
Bugs & Anomalies
|Geography: Light • Day-night cycle • Terrain • Biome • Weather • Planet Core|
Space: Coordinates • Star System • Star • Asteroid Field • Gate • Planet • Moon